Frequently Asked Questions
When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I find that this course is not for me?
If you go through all the modules and you still think that this course is not for you, you will be refunded; no questions asked. So it is effectively risk-free for you.
Who is "Getting Started with 3D Animation in Unity" for?
"Getting Started with 3D Animation in Unity" is for anyone looking to learn how to animate and control their 3D character in Unity through scripting and Finite-State Machines. Whether it is your first online course or you are an intermediate Unity user, the programm covers the entire process from getting your character animated to controlling this character in Unity with more than 10 different techniques to finally having your NPC or third-person character animated with realistic and smooth movements.
Getting Started with 3D Animation in Unity is for anyone expecting to get started quickly with 3D animations in Unity. The program is about animating your own character while becoming confident with several key techniques in Unity to create virtual worlds and games with realistic animated characters.
How long does it take to complete the course?
The course usually takes about 60 minutes to complete; this being said, you can complete it in one seating or using bite-size tutorials of about 5 minutes each.
Can I pay in installments?
Yes, you can either pay $15 or two monthly installments of $8 ($16 in total).
What prerequisite (e.g., C# or Unity skills) do I need to start this course?
A beginner level of C# is more than enough to start this course, as all the code is explained step-by-step. You just need to be able to create a new script, and to also be familiar with other simple tasks in Unity such as creating basic shapes or importing assets.